Melee Weapons - Tiny Tina's Wonderlands

I was responsible for the 2H Sword High Poly, and all prototype meshes for player-character melee weapons. There are four separate melee weapon show/hide systems (organized per weapon type). During prototype phase, we confirm that the system works as intended before sending them through the rest of the pipeline. The colors on the prototype meshes represent a different part type that may roll concurrently. These weapons are built by part so that they may mix/match & provide countless drop combinations in game.